Devlog #26 – Sliding Through Summer in Style
You stand rigid in the doorway of the ramshackle construction of metal and wire that constitutes a “tavern” in this dilapidated world. You take a deep breath and step inside, ready for whatever might greet you on the other side
Devlog #25 – Supply drop
Time to talk about March in cpd. Check out all the updates that went into the game this last month: we’ve already covered Let’s make war, the big update from right at the beginning of March, so let’s look at
Devlog #24 – Let’s make war
February brought yet another seasonal event to cpd, alongside plenty of new mechanics. Let’s see what they’re all about in this month’s devlog: The first big update of the month was VDay, introducing for the first time some Valentine’s romance to
Devlog #23 – Late night
New year, new content. Let’s check out what January brought to cpd, and what you can expect in the near future. Updates After the usual in-game festivities around the holidays (if you can call them that) new mechanics were introduced via Late
Devlog #22 – What Mavis wants
More stories and new mechanics were released into cpd this last month. Read all about it in today’s devlog: December opened with What Mavis wants, a big update bringing its namesake story; a tale that can be found by working with
Devlog #21 – Banshee
Big stories, seasonal events, and more mechanics. Let’s unpack everything that came to cpd in the last month in today’s devlog: The month began with minor updates, focusing on expanding recently implemented systems and adjusting balance. The new and improved Pimping
Devlog #20 – Pimp Time
As always, new mechanics and yet more content have arrived in cpd over the last month or two. Read all about it in today’s devlog. These last couple months saw changes to several important systems in cyberpunkdreams. The first of them
Devlog #19 – Vampire Diaries and cpd’s Roadmap
August was all about the creatures of the night in cpd. Take a look at the latest updates in this month’s devlog. Vampire diaries Vampire Diaries was the big update released into the game last month, adding new storylines, locations, characters and
Devlog #18 – Kimchi Man!
Time for another devlog. Check out everything that went down on cpd this last month: The first update of the month, Kimchi Man, was a big one, focusing on the brand new mechanic of Current stash. Now your characters have a
Devlog #17 – Access continued
May brought our Anniversary event, new updates, and more! Check it out below: First of all, thank you to everyone who joined in and played during cpd’s anniversary. The event spanned an entire week and saw plenty of players, both old