Big stories, seasonal events, and more mechanics. Let’s unpack everything that came to cpd in the last month in today’s devlog: The month began with minor updates, focusing on expanding recently implemented systems and adjusting balance. The new and improved Pimping
August was all about the creatures of the night in cpd. Take a look at the latest updates in this month’s devlog. Vampire diaries Vampire Diaries was the big update released into the game last month, adding new storylines, locations, characters and
The game is reaching its first anniversary, and we want to celebrate it with you! On the 14th of May of 2021, a journey of eight years of passion and dedication finally reached its culmination. cyberpunkdreams was released into the world.
Another month with plenty of news from cyberpunkdreams. Let’s unpack all of it below: New updates We only published two big updates this month, but they were huge ones. First of them, Maintenance release brought several technical improvements to the app, enhancing
Some big updates since our last devlog. Let’s dig into the latest from cpd: February’s first update was Flex/Able, refining spike mechanics and bringing several new options for using vehicles. Not only a new type of spike, Braid, was implemented, but